Idle Motion Synthesis of Human Head and Face in Virtual Reality Environment.
Maja KoconPublished in: SGDA (2013)
Keyphrases
- virtual reality
- human head
- virtual training
- virtual world
- human faces
- virtual environment
- virtual humans
- computer graphics
- three dimensional
- augmented reality
- motion synthesis
- facial features
- photorealistic
- head tracking
- virtual reality environments
- face detection
- facial images
- facial expressions
- feature points
- face images
- autonomous agents
- human motion
- video sequences
- real time