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Human Body Shape Estimation Using a Multi-resolution Manifold Forest.
Frank Perbet
Sam Johnson
Minh-Tri Pham
Björn Stenger
Published in:
CVPR (2014)
Keyphrases
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human body
shape estimation
multiresolution
shape from shading
pose estimation
human motion
body parts
inverse kinematics
structure from motion
three dimensional
high dimensional
human pose
articulated objects
action recognition
surface normals