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A SandBox to Sandbox: A Tangible Terrain Generator for Prototyping Game Worlds.
Sebastian Schwarz
Benedikt Strasser
Michael Lankes
Martin Kocur
Published in:
ICEC (2023)
Keyphrases
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game design
computer games
three dimensional
video games
augmented reality
game play
rapid prototyping
virtual world
evaluation function
optimal strategy