Tools for Teaching Mining Students in Virtual Reality based on 360° Video Experiences.
Denis KalkofenShohei MoriTobias LadinigLea M. DalingAnas AbdelrazeqMarkus EbnerManuel OrtegaSusanne FeielSebastian GablTaras ShepelJames TibbettTeemu Henrikki LaineMichael HitchCarsten DrebenstedtPeter MoserPublished in: VR Workshops (2020)
Keyphrases
- virtual reality
- virtual reality technology
- educational settings
- virtual laboratory
- educational software
- virtual environment
- school teachers
- lecture videos
- learning environment
- higher education
- collaborative virtual environments
- programming course
- high school
- university level
- learning opportunities
- university of hong kong
- learning platforms
- computer graphics
- computer programming
- distance learning
- interactive learning environments
- virtual world
- classroom practice
- learning process
- teaching methods
- teaching materials
- learning analytics
- virtual learning environments
- photorealistic
- multimedia
- thinking skills
- virtual humans
- video sequences
- problem based learning
- web based teaching
- secondary school
- teacher education
- multi sensory
- distance education
- information literacy
- remote laboratories
- data mining
- learning sciences
- three dimensional
- augmented reality
- science education
- education programs
- learning experience
- blended learning
- e learning
- professional development
- programming exercises
- real time
- elementary school
- teaching practices
- engineering education
- middle school students
- virtual training
- powerpoint slides
- image processing
- virtual museum
- collaborative learning
- introductory programming
- visual data mining
- student learning
- virtual space
- online learning
- learning activities
- knowledge discovery
- learning styles
- college students
- tangible user interface
- data mining tools