Design principles and first educational experiments of pR, a platform to infer geo-referenced itineraries from travel stories.
Pierre LoustauThierry NodenotMauro GaioPublished in: Interact. Technol. Smart Educ. (2009)
Keyphrases
- design principles
- geo referenced
- serious games
- statistical data
- design guidelines
- urban environments
- instructional design
- software engineering
- design process
- user interface
- design patterns
- geospatial data
- e learning
- spatial objects
- database design
- geographical information systems
- distance education
- database
- software development
- multi agent systems
- metadata
- data sets