A case study on the design and development of minigames for research methods and statistics.
Peter van RosmalenElizabeth A. BoyleJohn van der BaarenA. I. KärkiÁngel del Blanco AguadoPublished in: EAI Endorsed Trans. Serious Games (2014)
Keyphrases
- case study
- design process
- preprocessing
- design decisions
- architectural design
- design tools
- machine learning methods
- knowledge based systems
- decision support
- user interface
- knowledge management
- benchmark datasets
- software systems
- significant improvement
- qualitative and quantitative
- design principles
- experimental design
- search algorithm
- rapid prototyping
- image statistics
- machine learning