Sexism in online video games: The role of conformity to masculine norms and social dominance orientation.
Jesse FoxWai Yen TangPublished in: Comput. Hum. Behav. (2014)
Keyphrases
- video games
- role playing game
- learning experience
- educational games
- game play
- social norms
- social networking sites
- online communities
- online learning
- game design
- computer games
- communication tools
- learning tools
- game engine
- social interaction
- socio cultural
- online social
- commercial games
- social influence
- game playing
- cross cultural
- game development
- virtual communities
- social networking
- social roles
- mathematics learning
- social networks
- serious games
- online social networks
- photo sharing
- computer supported collaboration