A Usability and Workload Investigation: Using Video Games to Compare Two Virtual Reality Systems.
Crystal S. MarajJonathan HurterPublished in: AHFE (22) (2019)
Keyphrases
- virtual reality
- video games
- virtual environment
- three dimensional
- virtual museum
- computer graphics
- virtual world
- virtual reality environments
- multi sensory
- game play
- photorealistic
- virtual humans
- commercial games
- augmented reality
- serious games
- virtual laboratory
- virtual training
- computer vision
- collaborative virtual environments
- learning systems
- human computer interaction