Extending the Friction Cone Algorithm for Arbitrary Polygon Based Haptic Objects.
N. MelderWilliam S. HarwinPublished in: HAPTICS (2004)
Keyphrases
- computational complexity
- learning algorithm
- optimization algorithm
- theoretical analysis
- cost function
- experimental evaluation
- optimal solution
- improved algorithm
- expectation maximization
- dynamic programming
- polygonal approximation
- tree structure
- np hard
- computational cost
- probabilistic model
- high accuracy
- computationally efficient
- multi objective
- significant improvement
- k means
- convergence rate
- object recognition
- objective function