Preference-conditioned Pixel-based AI Agent For Game Testing.
Sherif AbdelfattahAdrian BrownPushi ZhangPublished in: CoRR (2023)
Keyphrases
- human players
- real time strategy games
- artificial intelligence
- game ai
- multi agent systems
- opponent modeling
- multi agent
- game playing
- general game playing
- rational agents
- game theory
- intelligent agents
- computer games
- multiagent systems
- video games
- case based reasoning
- decision making
- agent model
- software agents
- expert systems
- multi attribute
- educational games
- minority game
- game design
- perfect information
- agent architecture
- intelligent systems
- test cases
- autonomous agents
- serious games
- knowledge representation
- user preferences
- multiple agents
- pedagogical agents
- ai systems
- incomplete information
- imperfect information
- intelligent behavior
- computer controlled
- computational systems
- preference relations
- mobile agents
- game players
- case based planning
- dynamic environments
- game theoretic
- nash equilibrium