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First Player's Cannot-Lose Strategies for Cylinder-Infinite-Connect-Four with Widths 2 and 6.
Yoshiaki Yamaguchi
Todd W. Neller
Published in:
ACG (2015)
Keyphrases
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repeated games
gray level
database
information retrieval
similarity measure
cooperative
search strategies
range data
neural network
artificial intelligence
knowledge base
artificial neural networks
two player games