Putting a human face on cyberspace: designing avatars and the virtual worlds they live in (panel).
Bruce DamerSteve Di PaolaJoannis PaniarasKirk ParsonsBernie RoelMoses MaPublished in: SIGGRAPH (1997)
Keyphrases
- virtual world
- human faces
- virtual environment
- facial expressions
- face detection
- lighting conditions
- face recognition
- face images
- facial images
- multi user
- facial expression recognition
- virtual reality
- mixed reality
- texture mapping
- virtual space
- virtual humans
- human head
- human face detection
- physical world
- facial features
- virtual communities
- active appearance models
- data sets
- face model
- virtual objects
- computer graphics
- detection method
- high quality
- facial feature points
- image sequences
- computer vision