Photo-Realistic Simulation and Rendering of Halos.
Jean-Christophe GonzatoSylvain MarchandPublished in: WSCG (Short Papers) (2001)
Keyphrases
- photorealistic
- computer graphics
- ray tracing
- virtual reality
- highly accurate
- d scene
- image based modeling
- texture mapping
- hand held
- range images
- image space
- complex scenes
- image acquisition
- high fidelity
- image based rendering
- vision system
- view synthesis
- point cloud
- photorealistic rendering
- facial expression synthesis
- aerial video
- dynamic scenes
- multi view
- image processing
- d objects
- high dimensional
- computer vision
- machine learning