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On the Conceptualization, Design, and Evaluation of Appealing, Meaningful, and Playable Digital Games for Older People.

Sergio SayagoAndrea RosalesValeria RighiSusan M. FerreiraGraeme W. ColemanJosep Blat
Published in: Games Cult. (2016)
Keyphrases
  • design process
  • digital games
  • design principles
  • artificial intelligence
  • case study
  • user interface
  • software engineering
  • learning systems
  • software architecture
  • design patterns