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On the Conceptualization, Design, and Evaluation of Appealing, Meaningful, and Playable Digital Games for Older People.
Sergio Sayago
Andrea Rosales
Valeria Righi
Susan M. Ferreira
Graeme W. Coleman
Josep Blat
Published in:
Games Cult. (2016)
Keyphrases
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design process
digital games
design principles
artificial intelligence
case study
user interface
software engineering
learning systems
software architecture
design patterns