Investigating Students' Usage of Self-regulation of Learning Scaffoldings in a Computer-based Programming Learning Environment.
Leonardo SilvaAnabela GomesAntónio J. MendesPublished in: SIGCSE (1) (2024)
Keyphrases
- learning analytics
- informal learning
- learning environment
- learning process
- learning systems
- learning experience
- exploratory learning
- interactive learning environments
- object oriented programming
- programming education
- e learning
- facilitate learning
- collaborative learning environment
- middle school students
- learning opportunities
- lifelong learning
- control group
- learning processes
- learning outcomes
- mobile learning
- learning styles