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Automatic Mapping of NES Games with Mappy.
Joseph C. Osborn
Adam Summerville
Michael Mateas
Published in:
CoRR (2017)
Keyphrases
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data driven
named entities
fully automatic
computer games
data sets
genetic algorithm
cooperative
game theoretic
nash equilibria
data mining
machine learning
search algorithm
semi automatic
nash equilibrium
game playing
game development