An experiment with separate formative and summative rubrics in educational peer assessment.
Yang SongZhewei HuYifan GuoEdward F. GehringerPublished in: FIE (2016)
Keyphrases
- peer assessment
- game based learning
- learning experience
- e learning
- formative assessment
- educational games
- learning analytics
- formative evaluation
- mobile technologies
- university students
- collaborative learning
- communication tools
- student learning
- learning technologies
- learning community
- mobile learning
- online learning
- distance education
- learning process
- multimedia