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The effectiveness of gamification in programming education: Evidence from a meta-analysis.
Zehui Zhan
Luyao He
Yao Tong
Xinya Liang
Shihao Guo
Xixin Lan
Published in:
Comput. Educ. Artif. Intell. (2022)
Keyphrases
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meta analysis
programming education
machine learning
gene expression profiles
open source
microarray data
object oriented
programming language
user experience