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Development of a Full-Body Interaction Digital Game for Children to Learn Vegetation Succession.

Takayuki AdachiHiroshi MizoguchiMiki NamatameFusako KusunokiMasanori SugimotoKeita MuratsuEtsuji YamaguchiShigenori InagakiYoshiaki Takeda
Published in: Advances in Computer Entertainment (2013)
Keyphrases
  • digital games
  • remote sensing
  • case study
  • software engineering
  • e learning
  • virtual environment
  • user behavior
  • secondary school