An Investigation of a Game-Based Anti-Drug System: Addictive Learners vs. Non-addictive Learners.
Chang-Mai HuangJen-Hang WangSherry Y. ChenPublished in: ICALT (2015)
Keyphrases
- learning systems
- learning process
- learning environment
- learning experience
- learning activities
- learning outcomes
- e learning
- learning resources
- learning processes
- game based learning
- learning strategies
- learning materials
- social learning
- language learning
- learning styles
- learning games
- computer based learning
- educational hypermedia
- learning tools
- learning community
- collaborative learning
- educational environment
- socio cultural
- collaborative writing
- online learning communities
- game based learning environment