Design and evaluation of a remote synchronous gamified mathematics teaching activity that integrates multi-representational scaffolding and a mind tool for gamified learning.
Mei-Fen ChenYu-Chi ChenPei-Ying ZuoHuei-Tse HouPublished in: Educ. Inf. Technol. (2023)
Keyphrases
- activity theory
- interactive learning environments
- learning process
- assessment tool
- mathematics education
- learning environment
- computer programming
- online learning
- cognitive apprenticeship
- hybrid learning
- learning systems
- computer aided learning
- concept maps
- educational systems
- middle school students
- learning algorithm
- web based learning
- design process
- learning sciences
- cognitive tools
- computer assisted instruction
- blended learning
- learning design
- learner centred
- learning activities
- multimedia courseware
- gain a deeper understanding
- collaborative learning
- learning analytics
- distance learning
- formative evaluation
- helping students
- engineering education
- teaching materials
- learning community
- teaching mathematics