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MoPPLiq: A Model for Pedagogical Adaptation of Serious Game Scenarios.

Bertrand MarneThibault CarronJean-Marc LabatIza Marfisi-Schottman
Published in: ICALT (2013)
Keyphrases
  • probabilistic model
  • serious games
  • case study
  • social networks
  • learning environment
  • probability distribution
  • computational model