Usability testing of gaming and social media applications for stroke and cerebral palsy upper limb rehabilitation.
Bulmaro A. ValdesCourtney G. E. HildermanChai-Ting HungNavid ShirzadH. F. Machiel Van der LoosPublished in: EMBC (2014)
Keyphrases
- usability testing
- social media
- educational games
- serious games
- usability evaluation
- strengths and weaknesses
- computer games
- usability problems
- eye tracking
- human brain
- social networks
- video games
- virtual environment
- social interaction
- heuristic evaluation
- design principles
- learning tools
- learning scenarios
- human computer interaction
- web search
- databases