Vertex representations and their applications in computer graphics.
Claudio EsperançaHanan SametPublished in: Vis. Comput. (1998)
Keyphrases
- computer graphics
- geometric models
- computer vision
- image synthesis
- image processing
- virtual reality
- virtual environment
- computer animation
- computer vision and computer graphics
- texture mapping
- collision detection
- image based rendering
- photorealistic
- real world objects
- computational geometry
- computer aided design
- photographic images
- computer vision and graphics
- computer generated images
- image data
- texture synthesis
- global illumination
- range images
- computer generated imagery