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Simulating a N-person Multi-stage Game for Making a State.

Atsushi IwasakiSobei H. OdaKanji Ueda
Published in: SEAL (1998)
Keyphrases
  • multistage
  • stochastic programming
  • lot sizing
  • production system
  • single stage
  • dynamic programming
  • stochastic optimization
  • data mining
  • optimal policy
  • game theory
  • virtual world
  • nash equilibrium
  • lot streaming