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Reach-Avoid Games with a Time Limit and Detection Range: A Geometric Approach.
Xi Chen
Jianqiao Yu
Kang Niu
Di Yang
Jiaxun Li
Published in:
Complex. (2022)
Keyphrases
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automatic detection
wide range
false alarms
detection algorithm
computer vision
detection accuracy
object detection
detection method
detection rate
false positives
detection scheme
computer games
change detection
database
face recognition
case study
game design
data sets