Making games in the classroom: Benefits and gender concerns.
Judy RobertsonPublished in: Comput. Educ. (2012)
Keyphrases
- game based learning
- collaborative learning
- digital games
- video games
- deaf students
- learning environment
- game design
- pilot study
- educational games
- computer games
- game play
- technology enhanced
- elementary school
- online learning
- learning community
- evaluation function
- game theory
- foreign language
- game tree
- learning activities
- nash equilibria