Mixed Reality, Full-Body Interactive Experience to Encourage Social Initiation for Autism: Comparison with a Control Nondigital Intervention.
Ciera CrowellBatuhan SayisJuan Pedro BenitezNarcís ParésPublished in: Cyberpsychology Behav. Soc. Netw. (2020)
Keyphrases
- mixed reality
- augmented reality
- virtual world
- computer generated imagery
- distance learning
- remote laboratories
- digital museum
- intelligent environments
- virtual space
- control system
- human body
- real environment
- three dimensional
- learning games
- intelligent agents
- real world
- dynamic environments
- multi view
- online learning
- computer vision
- learning algorithm