Implementing wave particles for real-time water waves with object interaction.
Cem YukselDonald H. HouseJohn KeyserPublished in: SIGGRAPH Sketches (2007)
Keyphrases
- real time
- wave propagation
- object manipulation
- d objects
- wave equation
- complex objects
- high speed
- object model
- user interaction
- neural network
- human computer interaction
- viewpoint
- moving objects
- object tracking
- lighting conditions
- efficient implementation
- vision system
- target object
- deformable objects
- evolutionary algorithm
- haptic feedback