Attack-Resilient Path Planning Using Dynamic Games With Stopping States.
Sandeep BanikShaunak D. BopardikarPublished in: IEEE Trans. Robotics (2022)
Keyphrases
- path planning
- dynamic environments
- mobile robot
- path planning algorithm
- collision avoidance
- dynamic and uncertain environments
- obstacle avoidance
- collision free
- multi robot
- potential field
- indoor environments
- motion planning
- autonomous navigation
- degrees of freedom
- path finding
- multiple robots
- trajectory planning
- optimal path
- path planner
- robot path planning
- autonomous vehicles
- unmanned aerial vehicles
- landmark recognition
- game playing
- initial state
- configuration space
- navigation tasks
- heuristic search