The libraries of Second Life: How MUVE could shape the future of digital libraries.
Miguel E. RuizAllison BruecknerS. ThompsonLili LuoBrian O'ConnorPublished in: ASIST (2008)
Keyphrases
- digital libraries
- social software
- metadata
- multimedia
- shape model
- resource discovery
- information resources
- virtual world
- long term
- digital collections
- document image analysis
- technology advances
- bibliographic information
- digital resources
- cultural heritage
- shape features
- shape representation
- multi user environment
- advanced technology
- database
- shape recognition
- shape matching
- shape descriptors
- shape analysis
- social interaction
- document images
- peer to peer
- object recognition
- databases