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Imitation Learning with Concurrent Actions in 3D Games.
Jack Harmer
Linus Gisslén
Jorge del Val
Henrik Holst
Joakim Bergdahl
Tom Olsson
Kristoffer Sjöö
Magnus Nordin
Published in:
CIG (2018)
Keyphrases
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imitation learning
concurrent actions
situation calculus
planning problems
action language
description language
reinforcement learning
humanoid robot
robotic systems
maximum margin
artificial intelligence
indirect effects
learning algorithm
machine learning
heuristic search
multi modal
multi agent