Design and implementation of the fusion simulator based on multi-shader GPU.
Jae-Hoon AnYounghwan KimKiman JeonPublished in: RACS (2013)
Keyphrases
- implementation issues
- case study
- efficient implementation
- real time
- rapid prototyping
- graphics hardware
- building blocks
- data fusion
- software architecture
- computer aided
- architectural design
- circuit design
- simulation environment
- parallel distributed
- gpu implementation
- platform independent
- current status
- computer architecture
- parallel implementation
- design process
- data sets