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Bootstrapping Conditional GANs for Video Game Level Generation.
Ruben Rodriguez Torrado
Ahmed Khalifa
Michael Cerny Green
Niels Justesen
Sebastian Risi
Julian Togelius
Published in:
CoRR (2019)
Keyphrases
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video games
learning experience
computer games
game play
information extraction
learning tools
educational games
game design
higher level
weakly supervised
machine learning
knowledge base
bayesian networks
levels of abstraction
commercial games