Fast Rates in Time-Varying Strongly Monotone Games.
Yu-Hu YanPeng ZhaoZhi-Hua ZhouPublished in: ICML (2023)
Keyphrases
- computer games
- video games
- game design
- upper bound
- nash equilibria
- game theory
- educational games
- game tree search
- game playing
- real time
- game play
- nash equilibrium
- game theoretic
- boolean functions
- learning games
- false positive and false negative
- turn taking
- human computation
- learning agents
- imperfect information
- data sets