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When noise becomes voice: designing interactive technology for crowd experiences through imitation and invention.
Rune Veerasawmy
John C. McCarthy
Published in:
Pers. Ubiquitous Comput. (2014)
Keyphrases
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case study
noise reduction
signal to noise ratio
random noise
virtual reality
cost effective
noise level
additive noise
key technologies
reinforcement learning
missing data
current status
interaction design
digital pen