Latency Synchronization for Social VR with Mobile Edge Computing.
Ta-Che HsiaoDe-Nian YangWanjiun LiaoPublished in: ICC (2022)
Keyphrases
- virtual reality
- edge detection
- mobile devices
- virtual environment
- social interaction
- edge information
- social media
- response time
- mobile phone
- social networks
- weighted graph
- online communities
- mobile objects
- mobile terminals
- low latency
- smart phones
- computing environments
- mobile networks
- social relationships
- social behavior
- social context
- social networking
- virtual world
- wireless sensor networks
- social computing
- technological solutions
- wireless broadcast