Designing an alternate reality board game with augmented reality and multi-dimensional scaffolding for promoting spatial and logical ability.
Huei-Tse HouYing-Sang FangJoni Tzuchen TangPublished in: Interact. Learn. Environ. (2023)
Keyphrases
- augmented reality
- multi dimensional
- board game
- tangible interaction
- virtual objects
- human computer interaction
- spatial information
- real environment
- learning environment
- virtual reality
- spatial data
- user interface
- live video
- collaborative learning
- urban planning
- camera tracking
- head mounted display
- spatial relations
- temporal information
- software engineering