ReTriple: Reduction of Redundant Rendering on Android Devices for Performance and Energy Optimizations.
Xianfeng LiGengchao LiXiaole CuiPublished in: DAC (2020)
Keyphrases
- mobile devices
- smart phones
- mobile applications
- mobile platforms
- mobile apps
- energy minimization
- energy consumption
- high quality
- battery powered
- high fidelity
- computer graphics
- low energy
- energy efficiency
- energy efficient
- android platform
- android application
- ray tracing
- embedded devices
- real time
- power reduction
- rendered images
- cluster of workstations
- desktop computers
- power consumption
- sensor nodes
- energy function
- context aware
- low cost
- neural network