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ONYA - The Wellbeing Game: How to Use Gamification to Promote Wellbeing.
Daniel Tolks
Michael Sailer
Kevin Dadaczynski
Claudia Lampert
Julia Huberty
Peter Paulus
David Horstmann
Published in:
Inf. (2019)
Keyphrases
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ambient intelligence
serious games
game design
game mechanics
game theory
game play
educational games
video games
game playing
user experience
game theoretic
virtual world
artificial intelligence
database
case study
website
e learning
real time