Quantifying and attenuating pathologic tremor in virtual reality.
Brian A. CohnDilan D. ShahAli MarjaninejadMartin ShapiroSerhan UlkumenChristopher M. LaineFrancisco J. Valero CuevasKenneth H. HayashidaSarah IngersollPublished in: CoRR (2018)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- computer animation
- computer graphics
- photorealistic
- virtual humans
- three dimensional
- multi sensory
- virtual museum
- virtual laboratory
- collaborative virtual environments
- computer vision
- virtual space
- visual data mining
- interactive virtual
- virtual world
- virtual reality technology
- video sequences
- computer generated forces