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The strengths and weaknesses of user-generated microgames for assisting learning.
Imam Fitri Rahmadi
Zsolt Lavicza
Selay Arkün Kocadere
Tony Houghton
Markus Hohenwarter
Published in:
Educ. Inf. Technol. (2022)
Keyphrases
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strengths and weaknesses
user generated
learning process
machine learning
active learning
user interests
knowledge discovery
domain specific
domain independent
web content