The virtual reality system used for upper extremity rehabilitation.
Artur GmerekPublished in: MMAR (2012)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- computer graphics
- three dimensional
- virtual world
- computer animation
- virtual humans
- photorealistic
- multi sensory
- virtual museum
- virtual reality technology
- virtual space
- visual data mining
- computer interface
- real time
- virtual reality environments
- force feedback
- human computer interaction
- data analysis
- image processing