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Recent advances in real-time collision and proximity computations for games and simulations.
Takahiro Harada
Young J. Kim
Sung-Eui Yoon
Published in:
SIGGRAPH ASIA (Courses) (2010)
Keyphrases
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recent advances
real time
researchers and practitioners
recent developments
field of pattern recognition
artificial intelligence
control system
collision detection
neural network
nash equilibria
high definition
computer vision
pattern recognition
computer games
collision avoidance
multimedia processing