LOA: Logical Optimal Actions for Text-based Interaction Games.
Daiki KimuraSubhajit ChaudhuryMasaki OnoMichiaki TatsuboriDon Joven AgravanteAsim MunawarAkifumi WachiRyosuke KohitaAlexander GrayPublished in: ACL (demo) (2021)
Keyphrases
- action sets
- reinforcement learning
- human computer interaction
- optimal solution
- markov decision processes
- group activities
- multimedia
- user interaction
- repeated games
- nash equilibrium
- turn taking
- multiple agents
- plan recognition
- decision theoretic
- game play
- dynamic programming
- video games
- computer games
- game theory
- autonomous agents
- worst case