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Survey Analysis: The Effectiveness of Game-Based Learning (GBL) in Tertiary Education Environment.

Wong Seng YueTee Wee Jing
Published in: ICITCS (2015)
Keyphrases
  • game based learning
  • virtual world
  • educational games
  • game design
  • hong kong
  • multimedia
  • learning outcomes
  • learning processes
  • game based learning environment
  • e learning
  • learning environment