Graphic designers who program as informal computer science learners.
Brian DornMark GuzdialPublished in: ICER (2006)
Keyphrases
- computer science
- computer programs
- e learning
- learning environment
- learning process
- lecture notes
- data mining
- computer scientists
- learning experience
- learning systems
- multiple choice
- learning outcomes
- learning materials
- language learning
- learning processes
- social sciences
- end users
- informal learning
- training program
- undergraduate students
- students studying
- learning community
- learning resources
- artificial intelligence
- researchers and practitioners
- computer programming
- social learning
- concept mapping
- learning strategies
- electrical engineering
- collaborative learning