Interactive serious games as electronic engineering capstone projects.
Reolyn HeymannJacob J. GreeffPublished in: EDUCON (2018)
Keyphrases
- serious games
- engineering design
- virtual characters
- virtual environment
- data structures and algorithms
- electrical engineering
- game design
- educational games
- video games
- design principles
- intelligent tutoring
- game play
- virtual reality
- computer games
- social skills
- learning processes
- educational tools
- artificial intelligence
- learning scenarios
- game engine
- learning experience
- game based learning
- usability testing
- case study
- computer science
- software engineering
- software development
- soft skills
- design process
- communication skills
- real world
- design team
- adventure game
- open source
- social interaction
- project management