Locomotion in virtual reality for room scale tracked areas.
Evren BozgeyikliAndrew RaijSrinivas KatkooriRajiv V. DubeyPublished in: Int. J. Hum. Comput. Stud. (2019)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- augmented reality
- virtual world
- computer graphics
- real time
- virtual training
- interactive virtual
- image sequences
- virtual museum
- virtual space
- virtual reality technology
- multi sensory
- photorealistic
- mobile robot
- computer interface
- visual data mining
- computer animation
- force feedback
- virtual reality environments
- real environment
- virtual laboratory
- virtual humans
- multimedia
- data mining