Gamification of Mobile Experience Sampling Improves Data Quality and Quantity.
Niels van BerkelJorge GonçalvesSimo HosioVassilis KostakosPublished in: Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. (2017)
Keyphrases
- data quality
- user experience
- class noise
- mobile devices
- quality management
- data confidentiality
- data transformation
- data cleaning
- data warehouse
- information loss
- data cleansing
- random sampling
- data privacy
- poor quality
- real world
- quality assessment
- natural resources
- game design
- cell suppression
- privacy preservation
- privacy guarantees
- data sets